Regions and Shards
Vanilla+ is one survival world run across many servers in two regions, Europe and North America. How joining, the lobby, /wild and shard borders work.
Two regions, one world
- Vanilla+ is one survival world, hosted in two regions:
- EU: Amsterdam, Netherlands. It runs the east half of the world (X above 0).
- NA: Ashburn, Virginia. It runs the west half of the world (X below 0).
- Your inventory, ender chest, effects, homes, team and tokens are the same on every server, in both regions.
- World border: 802,816 x 802,816 in the Overworld (+/- 401,408 blocks in either direction) and 100,352 x 100,352 in the Nether (+/- 50,176).
Joining
play.vanillaplus.netconnects you to the nearest region: players in Europe join through EU, everyone else through NA.- On Java you can pick the region yourself with
eu.vanillaplus.netorna.vanillaplus.net. See Optimizing Your Connection. - The region you join through is your region. It decides which lobbies you are sent to first and where
/wildtakes you. - If you logged out in the world, you go straight back there. New players, and anyone who logged out in a lobby, start in a lobby.
The lobby
- The lobby is a safe zone: no PvP and no breaking blocks.
- Walk off an edge to go into the world:
- North or South: the NA spawn
- East or West: the EU spawn
- PvP is on as soon as you drop off the edge. The spawn area is rebuilt every 30 minutes, at a quarter past and a quarter to the hour.
- Holes in the lobby floor drop you into The Pit.
/spawn,/lobbyand/huball take you back to a lobby after a short countdown. Dying without a bed also sends you back to a lobby.
/wild
- In the lobby,
/wildsends you to a random spot in your region, between 2,128 and 12,000 blocks from spawn. /wild naor/wild eupicks the region.
Shard borders
- Each region is split into several servers, called shards. Walking or flying across a shard border moves you to the next one, usually without a loading screen.
/whereamishows which server you are on.- Players just across a border are visible, but PvP does not cross it: within 6 blocks of a shard border you cannot hit players, or break or place blocks. Dropping items and trading are also blocked close to a border.
Ping
- Your connection runs through the region you joined, then to the shard you are standing on.
- For the lowest ping, join through your nearest region and play in the half of the world it runs: east (X above 0) for EU, west (X below 0) for NA.
Updates
- When an update goes out, you are moved to Limbo, a waiting server, and sent back automatically when it is done.
